Close But No Cigar


The level editor is finished and fully working, but I still have a few bugs to iron out before user edited levels will work as playable levels. After that's done, I'll only need to finish off the music. It's Saturday night right now, so unless I can finish the bug fixes and music tomorrow (Sunday) the game won't be released until early next week, so it's looking like I'll just miss my weekend deadline for realeasing BaSoko.

I'll post another update tomorrow, and if I'm lucky the game will be released then. If not; well, all good things come to those who wait, right?

Get BaSoko (ZX Spectrum Next)

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